History of Need For Speed
The Need for Speed (1994)
Main article: The Need for Speed
The original Need for Speed was released for 3DO in 1994 with versions released for the PC (DOS) (1995), PlayStation and Saturn (1996) following shortly afterwards. The Need for Speed and its Special Edition were the only games in the series to support DOS. Subsequent releases for the PC run only within Windows.The first installment of the NFS was one of only two serious attempts by the series to provide a realistic simulation of car handling and physics without arcade elements (the other being Porsche Unleashed). Electronic Arts teamed up with automotive magazine Road & Track to match vehicle behaviour, including the mimicking of the sounds made by the vehicles' gear control levers. The game also contained precise vehicle data with spoken commentary, several "magazine style" images of each car interior and exterior and even short video-clips highlighting the vehicles set to music.
Most cars and tracks are available at the beginning of the game, and the objective is to unlock the remaining locked content by winning tournaments. The first version featured chases by police cars, which remained a popular theme throughout the series - the so-called Hot Pursuit editions (Need for Speed III: Hot Pursuit, Need for Speed: High Stakes, Need for Speed: Hot Pursuit 2, Need for Speed: Most Wanted, Need for Speed: Carbon, Need for Speed: Undercover, Need for Speed: Hot Pursuit (2010)) and have sold better in the marketplace than intervening versions. The initial version also featured an obnoxious opponent who taunted the player if the computer won the race or the player is arrested (if the player is ticketed several times).
Another version of the game, called The Need for Speed: Special Edition, is based on the 1995 PC release of the game, and was released only for PC CD-ROM in 1996. It featured support for DirectX 2 and TCP/IP networking, two new tracks, time of day variations for most tracks (morning, midday and evening), and various enhancements in the game engine.
Need for Speed II (1997)
Main article: Need for Speed II
Need for Speed II featured some of the rarest and most exotic vehicles ever available, including the Ford Indigo concept vehicle, and features country-themed tracks from North America, Europe, Asia and Australia. The PlayStation port of NFS II was the first PlayStation game to take advantage of not only the NeGcon controller, but both the Dual Analog and the DualShock controllers as well.
A new racing mode was also introduced in NFS II dubbed Knockout, where the last racers to finish laps will be eliminated until the only leading racer remains, and wins. Foregoing the realism of the first Need for Speed, NFS II provided a more arcade-like gameplay style, while maintaining the intricately designed levels.[verification needed] In addition, track design was more open-ended; players could now "drive" off the asphalt, and even cut across fields to take advantage of shortcuts.
The special edition of NFS II, Need for Speed II: Special Edition includes one extra track, extra cars, and support for Glide, the then-burgeoning 3D graphics standard used in 3dfx's Voodoo and Voodoo2 graphics cards.
Need for Speed III: Hot Pursuit (1998)
Need for Speed III: Hot Pursuit added Hot Pursuit mode, in which the player either attempted to outrun the police or be the cop, arresting speeders.
NFS III took advantage of the multimedia capabilities of the CD-ROM by featuring audio commentary, picture slideshows and music videos. This game also is the first in the series to allow the downloading of additional cars from the official website. As a result, modding communities have sprung up to create more vehicles which would otherwise be unavailable to the game. The PC version is also the first game in Need for Speed series to support Direct 3D hardware 3D acceleration.
FIFA 2000-2012 GAME REVIEW
FIFA 2000
FIFA 2000
- Title song: "It's Only Us" by Robbie Williams
- Released for: Windows, PlayStation, Game Boy Color
- Release date: 26 October 1999
It marked the introduction of Major League Soccer, replacing the fictitious "American" league previously included.
The game features over 40 national sides, fully integrated seasons, set piece selections, increased physical contact, new facial animations, shielding ability and tougher tackling.
The game received mixed reviews due to its cartoonish graphic engine and shallow gameplay, a brand new engine was implemented in an attempt to give more "emotion" to the 3d player models. The game was generally considered to be much inferior than its rival, ISS Pro Evolution Soccer.
The opening video for FIFA 2000 features Sol Campbell and playing against a retro side from 1904 - the year of the inauguration of FIFA. The game also included Port Vale, the club supported by Williams, in the "Rest of the World" section.
FIFA 2001
FIFA 2001
- Title song: "Bodyrock" by Moby
- Released for: Windows, PlayStation, PlayStation 2
- Release date: 8 November 2000
A Nintendo 64 beta version of FIFA 2001 developed by THQ exists, though the game was not
officially released for this platform.
FIFA 2002
FIFA Football 2002
Main article: FIFA Football 2002
- Title song: "19-2000 (Soulchild Remix)" by Gorillaz
- Released for: Windows, PlayStation, PlayStation 2, Nintendo GameCube
- Release date: 1 November 2001
FIFA 2003
FIFA Football 2003
Main article: FIFA Football 2003
- Tagline: "Be the Twelfth Man"
- Title song: "To Get Down (Fatboy Slim Remix)" by Timo Maas
- Released for: Windows, PlayStation, PlayStation 2, Nintendo GameCube, Xbox, Game Boy Advance, Mobile phone
- Release date: 25 October 2002
Trax.
FIFA 2004
FIFA Football 2004
Main article: FIFA Football 2004
- Tagline: "Create brilliance"
- Title song: "Red Morning Light" by Kings of Leon
- Released for: Windows, PlayStation, PlayStation 2, Nintendo GameCube, Xbox, Game Boy Advance, Nokia N-Gage, Mobile phone
- Release date: 18 October 2003
home ground of Newcastle United.
FIFA 2005
FIFA Football 2005
Main article: FIFA Football 2005
- Tagline: "A great player needs a great first touch"
- Released for: Windows, PlayStation, PlayStation 2, Nintendo GameCube, Xbox, Game Boy Advance, PSP (America only), Gizmondo, Nokia N-Gage, Mobile phone
- Release date: 11 October 2004
FIFA 2006
FIFA 06
Main article: FIFA 06
- Tagline: "You Play, They Obey"
- Title song: "Helicopter" by Bloc Party
- Released for: Windows, PlayStation 2, Nintendo GameCube, Xbox, Game Boy Advance, Nintendo DS, PSP, Mobile phone
- Release date: 4 October 2005
One of the new features in FIFA 06 was a special "retro" which features nostalgia of the game. Inside it includes an unlockable classic biographies section, a memorable moments video compilation which features ten of the most memorable moments as judged by the FIFA 06 developers, a video compilation with a retrospective view of every game in the FIFA series and the chance to play the first ever game in the FIFA series which was titled as "FIFA 94". The game also features for the first time a Classic XI team consisting of great football legends and a World XI team consisting of current great superstars. Both teams have the Cardiff Millennium Stadium as their primary ground. These
clubs must be unlocked in the "Fan Shop".
FIFA 2007
FIFA 07
Main article: FIFA 07
- Tagline: "This is the Season"
- Title Song: "Can't Get Enough (Mekon Remix)" by "The Infadels
- Released for: Windows, PlayStation 2, Xbox 360, Nintendo GameCube, Xbox, Game Boy Advance, Nintendo DS, PSP
- Release date: 27 September 2006
FIFA 2008
FIFA 08
Main article: FIFA 08
- Tagline: "Can you FIFA 08?", "Got what it takes?"
- Title Song: "Sketches (20 Something Life)" by La Rocca
- Released for: Xbox 360, PlayStation 3, Windows, PlayStation 2, Nintendo DS, Wii, PSP
- Release date: 20 September 2007
The debut version for the Wii introduced motion controls for shooting, as well as three mini-games
that make use of the Wii Remote
FIFA 09
Main article: FIFA 09
- Tagline: "Let's FIFA 09"
- Title Song: "Let U Know" by Plastilina Mosh
- Released for: PlayStation 3, Xbox 360, Windows, PSP, Nintendo DS, Wii, PlayStation 2
- Release date: 3 October 2008
Clive Tyldesley and Andy Gray again provide the commentary in the English version. However in the PS3 and Xbox 360 versions of the game, Tyldesley is replaced by Martin Tyler. For the first time, users can also purchase extra commentator voices in different languages from the PlayStation Store (PlayStation 3) and Xbox Live Marketplace (Xbox 360).[7] Another option for the English language is Tyldesley and Andy Townsend.
FIFA 2010
FIFA 10
Main article: FIFA 10
- Tagline: "Let's FIFA 10", "How big can football get?"
- Title song: "Nothing to Worry About" by Peter Bjorn and John
- Released for: Xbox 360, PlayStation 3, Wii, PlayStation 2, Nintendo DS, PSP, Windows, Mobile phone, iOS, Android
- Release date: 20 October 2009 (USA), 2 October 2009 (Europe)
previous games.
FIFA 2011
FIFA 11
Main article: FIFA 11
- Tagline: "We are 11"
- Released for: Xbox 360, PlayStation 3, Wii, PSP, Nintendo DS, PlayStation 2, Windows, Mobile phone, iOS
- Release date: 28 September 2010 (USA), 1 October 2010 (Europe)
FIFA 2012
FIFA 12
Main article: FIFA 12
- Tagline: "Love Football, Play Football"
- Title song: "Kids" by Sleigh Bells
- Released for: Xbox 360, PlayStation 3, Wii, Windows, PlayStation 2, Nintendo 3DS, PSP, iOS, Mobile Phone
- Release date: 27 September 2011 (U.S.), 30 September 2011 (Europe)


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